
Witching Hour
The witch Mirella is fixing her own (and others) mistakes. Nothing can, will and did go wrong.
As Asset-Creation took a lot longer, there was sadly no more time to add audio. Hopefully you'll still enjoy :)
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Controls:
W,A,S,D - Movement
SPACE - Jump
MOUSE - Grab/Throw Objects
ESC - Pause/Restart
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Submission to Brackeys Game Jam 2025.1
Lead Artist: Johannes Ott
Lead Developer: David Milde
Game Design: Johannes Ott, David Milde
Everything else: Johannes Ott, David Milde
Status | In development |
Platforms | HTML5 |
Authors | DayVe43, JojoSchmojo |
Genre | Adventure, Platformer |
Made with | Godot |
Tags | 2D, Cute, Fantasy, Pixel Art, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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The mechanics are really interesting and fun to play with. Is there supposed to be sound? Because I had no sound or music while playing. Overall, I really like the core of what you've got here.
That had some really interesting mechanics! The time rewind was a little strange as the object seemed to want to go back to their point of origin, I am thinking so you couldn't constantly overthrow keys and just rewind partially to unlock.
I think the last playable level is the one with the underwater lever?
Fun stuff! Good luck :)
Thanks for the feedback!
We just published an updated version with an ending, so no more guessing if the game is over :D